torek, 24. april 2012

wk9

    After we completed our 3D models, we were left with our first virtual building. And it's exactly the same as it would be in reality; in ideal conditions; and build precisely according to our 2D drawings and given dimensions. Of course we are talking if it were actually ever build and nothing would be changed or corrected latter. But any ways, our virtual model is build, what now?
We all know that in real life there are no building that are made purely as a shape. Without the use of any material whatsoever. Everything in architecture is made out of something and everything has it's purpose. Whether it is only esthetic or it plays some kind of vital role in the construction itself.
And exactly that was our next assignment! To give our model some "life" and some reality. To explore and apply materials and textures to our plain surfaces.

Here are some screenshots and quick renders of how I approached this assignment.








For my better understanding of all different preset materials and textures and learning how to create my own, I watched this tutorial set:


 
     I have to admit, I am really surprised of what it is actually possible to achieve with todays computers, regarding rendering and creating images so realistic that it's hard to distinguish them from pictures taken with a real camera. And because of that fact and the thirst of actually knowing how to do that my self someday I really enjoyed this ninth assignment. I think it's crucial for us, the future architects to really get to now this technics and to learn this to a great depth. Especially now, when there is to much architects out there searching for employment, this kind of reference is literally priceless.

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